I've realized that it's been a whole month since I've last posted here and there's a reason for that. One of the reasons was because I hadn't worked on Heart Realm in a while, another reason is because I was busy working on something else in the meantime.
A blog detailing my adventures with anything relating to game development, game design, and occasionally gaming.
Tuesday, April 8, 2014
Tuesday, March 4, 2014
Heart Realm Update #012
There's been a decent amount of progress since the last update including some minor changes to the damage/armor system and some basic spell casting functionality. That being said, this post is going to be quite wordy as I cover these things in detail.
Tuesday, February 11, 2014
Heart Realm Update #011
Since the last update I have finished the first version of the character screen. The purpose of this screen is to display the player character's stats, equipment, etc. as well as allow the player to distribute stat points that they receive upon advancing in character level. Obviously all User Interface stuff is temporary and will be updated throughout the development of this game. This current version is fine for getting it's point across.
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