Wednesday, January 19, 2011

Engine Switching for Senior Project

Lately (the past two months or so) I've been busy working on my senior project which is a 16 week course that involves myself and my team of 5 other people making a game within that time. As I mentioned in my previous post we were making it in C# using the XNA framework. After the first half of the project (the first 8 weeks) we realized how difficult it was to create something in the scope of what we wanted with our limited experience and our limited time. The day I got back from my two week break from school, which was after the first 8 weeks, I sat down with my other programmer and we realized that we were running into too many problems. If we continued down that path we would most likely not finish the project or even come close due to some major problems with loading our assets and using said assets.