Here's a video of the game's current progress after 1 weekend of work. Art was done entirely during the game jam 1.5 years ago, so this weekend was spent entirely on current functionalities and design.
A blog detailing my adventures with anything relating to game development, game design, and occasionally gaming.
Sunday, August 28, 2016
Project Axe Fight Update #001
Started a new project, sort of, it's really just a continuation of a game I started over 1.5 years ago with a friend as our attempt for the Ludum Dare #31 game jam. We started off writing the game in C++ using SDL, but that didn't work out so well as I was a bit rusty with both C++ and SDL at the time. Recently I've decided I would try to actually make the game but just using something simple, i.e. Game Maker Studios.
Here's a video of the game's current progress after 1 weekend of work. Art was done entirely during the game jam 1.5 years ago, so this weekend was spent entirely on current functionalities and design.
Here's a video of the game's current progress after 1 weekend of work. Art was done entirely during the game jam 1.5 years ago, so this weekend was spent entirely on current functionalities and design.
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