Although there have been a lack of updates this month, I've still been working on Project Red Rex just as much as I have in the past if not more. Since there haven't been any postings for the past month, there's quite a bit for me to talk about, so I'll just start with what I did in order of what I did first.
Over the past month or so I've created a basic Damage System editor that allows me to make my own damage tables. I'll proved you with a quick example.
| Damage Type A | Damage Type B | Damage Type C |
Armor Type A | 75% | 105% | 120% |
Armor Type B | 115% | 55% | 130% |
Armor Type C | 80% | 155% | 65% |